DAY 1:
Idea, Research, Reference, Floor plan and Gameplay Elements.
Sketches, drawings.
DAY 2:
Geometry
DAY 3:
Geometry
DAY 4:
Geometry
DAY 5:
Geometry, Texturing
DAY 6: (revised) August 24, 2010
Geometry - Village
DAY 7: (revised) August 25, 2010
Geometry - Lower Mountain Background
DAY 8: (revised) August 26, 2010
Weapon / Item Placement, FX
DAY 9: (revised) August 27, 2010
Lighting, Post Process
Day 10: (revised) August 28, 2010
Sound, AI Pathing
DAY 11: (revised) August 29, 2010
Optimization and Final Touches
FINAL:
Beta Release








































