I swore I wouldn't touch Hammer, again but I just couldn't resist this challenge. Hehe. I've been prodding ideas around and testing game mechanics until I came up with something I felt was interesting and can be continually expanded upon. So without further ado I present my next map.
Name: WoLD Inc.
Plot: Many years had passed and the once budding level design forums are now a wealthy and dominant company. WoLD Inc. has earned various awards, especially in the care and consideration of people. However, the strange treatment of the workers has led the player on journey to figure out just what has gone wrong.
Gameplay: Various puzzles with a moderate amount of fighting.
This banner challenged me to become familiar with GIMP.
Various notes and audio logs will be scattered throughout the level to inform you of Dave's escape and the strange things that he learns about WoLD.
Sentries ensure that workers remain at work...
...by alerting the guards.