
Originally Posted by
Piranhi
It's a shame it's Hammer only, I was looking forward to doing this in Unreal3

Hey man, nice to have you onboard.
After the first 11 day challenge, we looked at what we could do better next time, one of which was to make the challenges editor specific so everyone could both view the work submitted and create a standard for future challenges. We found that for 3 of us, it was a lot of work to have multiple games & editors, purchasing ones we didn't own and especially in the case of Unreal, trying to get the maps to run. The last issue was a big problem and we've yet to find a way of satisfactorily installing UT maps as the instructions we found did not work for some of us - a frustrating situation for us when people put enthusiasm, time and imagination into their work.