Hello,
I have decided to take part of the 11-Day Level Design Challenge - Winter.
Main theme of the map is a small abandoned depot placed at a bay after 2012 anomalies.
Today I've collected some reference photos, I've gathered some main ideas for the map together and drawn a quick conept of the focal point - the watchtower.
The main gameplay idea is to create some space for long, medium and close range combat and make sure that the players can travel easily from each zone to another one. A have also decided to show some natural environment covered with snow (bay and woods area) but also some man made environment (repair station, main building).
MAP DETAILS
Name: 2012 Abandoned Depot
Map type: Multiplayer Deathmatch 8-16 players
Game: Crysis
Development: 20.01.2010 - 31.01.2010
Regards,
Shperad_203
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