Dig is a map designed for HL2 Deathmatch.
A temple was found in an archeological dig site buried in ice.
DAY 1: Complete [3 hours and 4 minutes]
Idea, Research, Reference, Floor plan and Gameplay Elements.
Sketches, drawings.
DAY 2: Complete [ 3 hours and 26 minutes]
Light Test + Geometry Pass #1
DAY 3:
Reference catwalk and similar related ideas [15 minutes] Complete
Prefab Catwalks [8 minutes] Complete
Light Test [30 minutes] Complete
Geometry Pass #2 (1 of 5)[1 hour] Complete
Break [15 minutes] Complete
Reference military outpost structures[15 minutes] Complete
Create a Bunker [45 minutes] Complete
Light Test [30 minutes] complete
Geometry Pass #2 (2 of 5)[1 hour] Complete
Break [15 minutes] Complete
Reference Stairs[15 minutes] Complete
Prefab Stairs [20 minutes] Complete
Light Test [30 minutes] Complete
Geometry Pass #2 (3 of 5)[1 hour] Complete
Break [15 minutes]
Reference [15 minutes] Canceled
Geometry Pass #2 (4 of 5)[1 hour] Canceled
Break [15 minutes] Canceled
Reference [15 minutes] Canceled
Geometry Pass #2 (5 of 5)[1 hour] Canceled
Break [15 minutes] Canceled
DAY 4:
Geometry
Catwalk Prefab with Lights
Wires
DAY 5:
Texturing + Import Model
DAY 6:
Texturing + Import Model
DAY 7:
Lighting
DAY 8:
Lighting
DAY 9:
Lighting, FX, Sound, Optimization
Day 10:
FX, Sound, FX, Optimization and Final Touches
DAY 11:
FX, Sound and Final Touches
FINAL:
Beta Release




























