Hello, I'm Mr. Chop. I am a member at Interlopers.net and I've decided to challenge myself through this contest. I learn a lot from doing projects, but never finish my own work. I believe I have the potential to be an excellent level designer, but I have not finished a single map to the point of release. My latest WIP, a map for HL2M focusing on quality, back flopped due to disregard toward proper layouts. I have since then done multiple case studies on objective and non-objective layouts in popular games.
I started a small preproduction phase to gather ideas over the past few days, and have settled on making a HL2M map with a layout inspired from a popular Multi-Player level in a game called "NightFire."
Since this is both an entry and introduction for myself to the community, I will show a bit of my recent work. I specialize in skybox and textures and have gotten multiple jobs contributing for mods and other personal projects.
Some of my semi-recent skybox work.
Some of my semi-recent mapping work.
Pictures from my failed HL2M map.
I will begin working on this 11 day project tomorrow, the 16th, and if my math skills are correct, end on the 27th. I wish all the entering mappers good luck. I just hope I can finish this. It's very daunting, especially since I'm used to extremely long development cycles.























