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Thread: [WoLD Blog] UDK: How to Fix Lightmap Light/Shadow Bleeding and Seams

  1. #1
    Administrator AlexG helps out often Reputation: 70 AlexG's Avatar
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    [WoLD Blog] UDK: How to Fix Lightmap Light/Shadow Bleeding and Seams



    Very common errors you may encounter during lightmap process are light/shadow bleeds and seams. Knowing what causes them and how to fix these issues will make your models light and shadow better.

    The following tutorial we will cover the following:
    • What causes light/shadow bleeds and seams and how to fix them
    • How to fix modular asset seams
    • How to fix bleeds with proper UV padding
    • Ambient Occlusion

    Continue Reading...
    AlexG
    Alex Galuzin Blog: My personal blog and work (latest blog post)
    World of Level Design.com: Creative Toolset to Becoming a Level Designer and Game Env Artist

  2. #2
    Senior Member WarrenM helps out often Reputation: 96
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    Nice one, Alex! This is a question I see coming up all the time so it's nice to see a solid tutorial on it from someone that actually gets it.

  3. #3
    Administrator AlexG helps out often Reputation: 70 AlexG's Avatar
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    Thank you Warren.
    AlexG
    Alex Galuzin Blog: My personal blog and work (latest blog post)
    World of Level Design.com: Creative Toolset to Becoming a Level Designer and Game Env Artist

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