[WoLD Blog] UDK: Moving Doors by Pete Bottomley
Following article was written and contributed by Pete Bottomley.
Pete is a co-founder of White Paper Games.
Moving doors using Matinee will cover basic to more advanced setups of how to open doors in Kismet using triggers and camera actors.
In this Moving Doors video you'll learn:
- How to add a mover (interpactor) to your scene
- How to use Trigger Volumes and Use Triggers
- How to add a camera into Matinee and a director track
- How to Log information
- How to use a looping switch
Hey, quick question, The camera pans like I would like in the Matinee, yet when I activate the trigger while playing in the viewpoint the door opens but it doesn't cut to the camera view. How can I fix this? Thanks.
Hey, sorry about the late reply, didnt see this until now..
Not sure if you have it fixed by now but the main reason for that is probably because you didn't add a director track in there.