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Thread: WoLD Storytelling Challenge 2 - amarhazarika

  1. #31
    Member Burnill has no reputation around WoLD yet Reputation: 3 Burnill's Avatar
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    "Let there be LIGHT!"

    The images are still too dark dude, it's difficult to make out things.

  2. #32
    Senior Member Aldighieri helped out a few members Reputation: 17 Aldighieri's Avatar
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    Quote Originally Posted by Burnill View Post
    "Let there be LIGHT!"

    The images are still too dark dude, it's difficult to make out things.
    Agreed, I can see what you are trying to do with the darkness, but there needs to be a torch, a spotlight, something to draw attention to a focal point or add contrast to your image. Actually, make that multiple torches.

    I know you are trying to hurry, but Lighting is probably one of the most important aspects of a map, so you have to get that looking nice before post processing.

  3. #33
    Member Burnill has no reputation around WoLD yet Reputation: 3 Burnill's Avatar
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    Not to take anything from your work, this is mainly to help you see improvements. I have lightened up your scenes and added some minor contrasting lights to illuminate your house and make it more of a focal point. I hope you can see why a lighter scene makes an image so muchmore interesting.

    Lighter



    Original



    Lighter


    Original

    Last edited by Burnill; 02-15-2012 at 08:12.

  4. #34
    Member amarhazarika has no reputation around WoLD yet Reputation: 0 amarhazarika's Avatar
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    WoLD Storytelling Challenge 2 - amarhazarika

    Thnx @Burnill .

    This is a screenshot of my map without lightmass importance ->>


  5. #35
    Member amarhazarika has no reputation around WoLD yet Reputation: 0 amarhazarika's Avatar
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    Problems with the lightmass importance - amarhazarika

    These are two screenshots of my map with lightmass importance --->>>





    The lighting that i hv set in my map does not seem to show the desired results with the lightmass importance but while building the map without lightmass impotance , its highlighted the results.



    Why is this happening ??? please help.

  6. #36
    Senior Member NightClucker has no reputation around WoLD yet Reputation: 6
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    How do you have the ligthing setup (e.g. types of lights, location, etc.)? Is the skybox set to cast a shadow? Can we get a screenshot of your level inside the editor?

  7. #37
    Member amarhazarika has no reputation around WoLD yet Reputation: 0 amarhazarika's Avatar
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    Thnx @NightClucker.
    I got it. I forgot to uncheck the skybox's cast shadow checkboxes .
    Building my map now n will post the outcome result 2morow since its gonna tk a long time...........

  8. #38
    Senior Member Aldighieri helped out a few members Reputation: 17 Aldighieri's Avatar
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    Much better! With the lights added I can actually see where you want me to look. This looks pretty cool. You might want to fix the tiling on the snow, though.

  9. #39
    Member amarhazarika has no reputation around WoLD yet Reputation: 0 amarhazarika's Avatar
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    WoLD Storytelling Challenge 2 - amarhazarika

    My Final Screenshots for the WoLD Storytelling Challenge 2 :







    Video :
    http://dl.dropbox.com/u/35692404/Rec...2012218027.avi
    http://youtu.be/BjqPAU0w4WE
    The music of the video is taken from the site below --->>>
    End of Days Devil Music :
    http://www.youtube.com/watch?v=QESBWBd2i6M


    I really enjoyed a lot in creating the Map .................
    Last edited by amarhazarika; 02-17-2012 at 14:00.

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