So I was shown this thread last night by a friend, and decided it would be worth a shot even if I'm a little late. I started gathering references from the shows and genre listed, but really who doesn't like aliens, robots, and other random big metal things .. in an underwater base no less.
So I start in maya with a blockout to see how it's going to look. It's nowhere near done for the blockout process but this is what I got after a few hours today.
Hopefully the blockout and uv'ing will be done by the end of this week, but that'll depend on feedback/changes or whatever I see in here. Please disregard the z-fighting in the bins at the top of the tower, that happens in my maya camera sometimes when faces are too close together.