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Thread: UDK Warehouse

  1. #1
    Junior Member sloth452 has no reputation around WoLD yet Reputation: 0
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    UDK Warehouse

    So i am now currently working on a warehouse in UDK there is a blog post on my site but these pictures are in order and should show you the stage that i am at. i have spent about 11 hours working on it so far Modeling and texturing and placing.

    Feedback is always welcome

    This is my Reference image
















    This is a screen of the assets that i made


  2. #2
    Administrator AlexG helps out often Reputation: 70 AlexG's Avatar
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    Re: UDK Warehouse

    Great work man.

    Hard to give feedback, as its still developing.

    An idea I could give is to use the light that is shining on your barrels as a focal point to drive the eyes attention to it. Thats where you would detail and place majority of your props in interesting way.

    Can you describe some of your process?
    AlexG
    Alex Galuzin Blog: My personal blog and work (latest blog post)
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  3. #3
    Senior Member Nexusdog helped out a few members Reputation: 37
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    Re: UDK Warehouse

    Nice work mate.

    Really good dev pics showing how the process of building the warehouse evolved. You've got your work method nailed on the head, well done.

    Hope to see more of this soon.

  4. #4
    Member ShiroiHusky has no reputation around WoLD yet Reputation: 0
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    Re: UDK Warehouse

    Need I say how much I'm loving this?

    Thanks for taking some time to show me how you work while I was up, can't wait to see how it progresses from here!
    [Maya|Mudbox|Photoshop|UDK/Source]
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  5. #5
    Junior Member sloth452 has no reputation around WoLD yet Reputation: 0
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    Re: UDK Warehouse

    I have done some more work on it getting in to the details. This is what i have achieved recently. I will not be able to do as much as i would like During the coming weeks do to another Uni Project but i will finish it. I have worked about 15 hours on it now. Thanks for the feedback.







    I am also dropping in a you tube video of a test level. I did it to see if you could create a level that was interesting, only using blocks made from BSP's then converted in to static meshes. The blocks on the side were all prefabbed i did not do that all individually that would have taken ages. There was a lot of kismet involved.

    [youtube:2pj8dxmm]http://www.youtube.com/watch?v=qH_QxMv0BDg[/youtube:2pj8dxmm]

  6. #6
    Senior Member Qmaster helped out a few members Reputation: 30
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    Re: UDK Warehouse

    Whoa! I like your black box level! That was crazy awesome. So mezmerizing.

    Now make it change colors!

    Your warehouse looks good too, though I think it could use some skylights.

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