Opening:
The following text are to our fans, who watched development progress for some time. New people, probably, would rather skip it to the next paragraph.
In process of making Back to School mod, we have gained a lot of game design experience, solved many issues, and, looking back at our 1st realize map (those 3 beta-testing maps), we decided to achieve something more, something bigger and classy. When compared those maps with what we can achieve now, and what we have already built, it was pretty clear to us, that those beta maps are just not good enough. So, after long discussions, a new campaign was born, an “A-class” title, full of new events, new type of finale, new co-op mode and more.
We’ve started working on this remake early summer 2010, and now we a eager to present you new Back to School!
Storyline:
Four survivors that were hiding from the main epidemic wave in a forest on outskirts of Borden city (read more graffiti in Crash Course Campaign) hear on the radio that US army is going to clean-up the town and its outskirts. To avoid crumbling survivors along with infected, evacuation centers were created in police stations, town hall, stadium and others. The closest one was a local high school where our heroes decide to go.
They start their journey from the north and watched all the horrors of a town drowned into an epidemic disaster. At the same time the army starts from the south and cleans up block by block. Upon finally arriving at the gates of the school they are left with a most disturbing scene of Zombie mayhem. Evacuation center has fallen and the only place where one could escape was haven. But still it was possible to hide there and wait for the rescue. So our heroes have to work their way through the abandoned city filled with hordes of swift-footed brain eaters to hear familiar - GET TO THE CHOPPER!!!, and save their asses from the zombie's outrage.
Features:
Read more Here
- SEVEN absolutely new maps in both Versus and Campaign modes!
- A new "Marauder" game mode
- New type of finale
- Twelve brand new Panic Event!
- Non-linearity
- Dozens of new models and textures
- "Cinematic physics"
- New mini-plots
- New Color Correction and particles systems
- Intense Versus
Latest huge news and media releases:
January 8, 2011- New Year`s news ( on ModDB)
October 31, 2010- Ten reason to go back to zombie apocalypse! ( on ModDB)
August 29, 2010- Custom particle systems, screenshots and more! ( on ModDB)
June 28, 2010- Cinematic Physics
April 30, 2010- Developers diaries
Some Screenshots:
For more media visit our Site or ModDB Page.
Chapter 1 - Forest ( PreFinal )
Chapter 2 - Railroad station ( PreFinal )
Latest video:
[youtube:27ijdex9]http://www.youtube.com/watch?v=tG5KNStIiXY[/youtube:27ijdex9]
Links:
"Back to School" campaign Official Site - Only huge news and media releases here!
"Back to School" campaign Steam group - Join now!
"Back to School" campaign ModDB Page - Small updates, but more often! Join ModDb community and add our campaign to Watchlist!
"Back to School" campaign YouTube Channel - Follow our youtube channel to watch fresh "Developer Diaries" videos!
Date of release:
When it's done! (Plz! Plz! Plz! Do NOT ask stupid questions!)
Campaign will be ported on L4D2 shortly after L4D release.
Contact authors:
100_o/o_f@ke: [email:27ijdex9]100_olo_fake@mail.ru[/email:27ijdex9], [email:27ijdex9]btsfake100@gmail.com[/email:27ijdex9]
romasm: [email:27ijdex9]romasm1@yandex.ru[/email:27ijdex9]
Steam:
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