I have a few questions regarding lighting...
My light has a tendency to bleed through walls. What is causing that?
How do you use sprites to light up the inside of a light source (IE: Alarm Light)?
When I tell the spotlight to rotate, it just sits there. Worse, if I put it inside the wireframe of the light source, it just makes the light source glow, but if I put it to the side, it's obvious that the light is off-center. Any suggestions?
Any suggestions, pointing toward tutorials, would help.


Reply With Quote
