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    wayfinding Design

    http://www.ai.mit.edu/projects/infoarch/publications/mfoltz-thesis/node8.html



    it worth a read at least while its bases on real work space design it can be adapted how in level design how to...
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    @DevinSherry, at the GDC did you walk past a...

    @DevinSherry, at the GDC did you walk past a booth by a company Pub Games from Australia?
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    Zeke88, im finishing of my uni degree and work in...

    Zeke88, im finishing of my uni degree and work in a indi game studio, what i have found there are 2 rules of thought to where to as a level design.

    1st a art side, been able to create a wonderful...
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    Yer I plan to finish it but it might take another...

    Yer I plan to finish it but it might take another few weeks to do, i still have lighting, emitters, surrounding forests landscape and a bunch of other small static meshes to model and texture. I'm...
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    im sorry to say due to moving house, work and...

    im sorry to say due to moving house, work and family issues i wasnt able to complete :(

    so i have whacked what i had got completed into UDK and presented it here

    ...
  6. Sticky: looks like some top work going on

    looks like some top work going on
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    in the images above there is a gap between the...

    in the images above there is a gap between the terrain and river mesh, this has already been fixed :D
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    Day 2 (i know its been a few days, but im...

    Day 2

    (i know its been a few days, but im going off days that i do work on this project)

    http://dl.dropbox.com/u/50631612/Day2_00_small.jpg
    http://dl.dropbox.com/u/50631612/Day2_00_show.jpg
    ...
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    which UDK are you using? but UDK does have a...

    which UDK are you using?

    but UDK does have a bad habit to randomly crash, that's why its good to have the auto save on all the time.

    it might be something you've added to the level it does like...
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    day 1 is over with updated the my 1st post. ...

    day 1 is over with updated the my 1st post.

    Day 2 - the to do list

    create the doors and windows of the house and textures.
    model the witches cauldron, candy canes, surrounding candy plants.
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    WoLD Storytelling Challenge 2 - Allan

    lets do it!!

    after reading the rules it sparked a interest to get around to create a level for a project that i am working on,

    i do need to create a level based off the "handzel and gretal"...
  12. Sticky: i just want to confirm, that we need to show the...

    i just want to confirm, that we need to show the WoLD logo at some point as apart of the level in some way
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