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  1. Replies
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    Yup... but like I've said... I'm not promise that...

    Yup... but like I've said... I'm not promise that I will use your work cuz I don't know yet that I'm do another maps.
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    Thanx Jonny but I allready using this site :P and...

    Thanx Jonny but I allready using this site :P and referring to your screens that looks quite good but I do not need this for now... You should probably make your version of map or maybe some...
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    Hey guys! check new screenshots :) this time,...

    Hey guys! check new screenshots :) this time, street part.

    http://img13.imageshack.us/img13/1244/l4dwalkingdeadhospital0.jpg
    http://img7.imageshack.us/img7/1244/l4dwalkingdeadhospital0.jpg...
  4. Thread: Out of memory

    by Shomps
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    350

    Problem solved :D I just had lower the resolution...

    Problem solved :D I just had lower the resolution of lightmaps and now everything is okay :D
  5. Thread: Out of memory

    by Shomps
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    I check that and every think is ok... I try to...

    I check that and every think is ok... I try to lower the resolution of lightmaps cuz it can be culprit.
  6. Thread: Out of memory

    by Shomps
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    You are joking about this alt+f4 cuz I don't get...

    You are joking about this alt+f4 cuz I don't get it? Anyway I had compiled in "normal" VIS mode and still got the same ;(
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    I'm afraid that finishing my map takes much...

    I'm afraid that finishing my map takes much longer than I thought... :(

    If some one could help me, please answer in this thread:
    ...
  8. Thread: Out of memory

    by Shomps
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    Ok I could try but it takes several hours... but...

    Ok I could try but it takes several hours... but I compiled many times on "fast" and everything was ok (if it doesn't, it wasn't "fast" mode blame).
  9. Thread: Out of memory

    by Shomps
    Replies
    9
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    350

    Out of memory

    Hello guys I have to admit that source engine is starting really pissing me off... there is always something wrong... almost every compilation provides new problems and errors which I spend hours to...
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    Hi guys! Sorry for that you had to wait so long...

    Hi guys! Sorry for that you had to wait so long for another update but here it is now:

    http://img20.imageshack.us/img20/1244/l4dwalkingdeadhospital0.jpg...
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    Sorry but I can't understand you. You talking...

    Sorry but I can't understand you. You talking about that single lying body next to helicopter or that many bodies which are in white bags?
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    Another screens from my upcoming level: ...

    Another screens from my upcoming level:

    http://img832.imageshack.us/img832/1244/l4dwalkingdeadhospital0.jpg
    http://img263.imageshack.us/img263/1244/l4dwalkingdeadhospital0.jpg...
  13. Thread: Resource Links

    by Shomps
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    Sticky: Ofc they do. look at Hard Rain campaign ;)

    Ofc they do. look at Hard Rain campaign ;)
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    Hi guys! I apologize for that I'm not upload any...

    Hi guys! I apologize for that I'm not upload any screens for so long... so here is it my newest:
    http://imageshack.us/g/593/l4dwalkingdeadhospital0.jpg/
  15. Thread: Resource Links

    by Shomps
    Replies
    268
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    18,912

    Sticky: Thank you very much Haggs :D

    Thank you very much Haggs :D
  16. Thread: Resource Links

    by Shomps
    Replies
    268
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    18,912

    Sticky: How To Control Rain In Left 4 Dead1 Tutorial

    Hi everyone :) here is my first Video Tutorial and it's about controlling rain in L4D1.
    And like I said, it's my FIRST so I'm really apologize for any mistakes and my english.

    ...
  17. Thread: Func_viscluster

    by Shomps
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    Func_viscluster

    Hi guys! I have some doubts if I used the Func_viscluster properly...
    I never used viscluster before my map starts compiling infinite amount of hours ;/ so I found an article on Valve Developer...
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    If you do not using color correction yet, so I...

    If you do not using color correction yet, so I think you should it ;). Any way maybe you should bring up little bit a whiteness of your directional light or environment light (do not confuse with...
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    It looks just AMAZING! on my watchlist!

    It looks just AMAZING! on my watchlist!
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    I Like that lighting and color correction but I...

    I Like that lighting and color correction but I think you should lower a bit the intensity of that color correction... but it looks very good any way ;D You should detailed more too, add more props...
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