Yup... but like I've said... I'm not promise that I will use your work cuz I don't know yet that I'm do another maps.
Type: Posts; User: Shomps; Keyword(s):
Yup... but like I've said... I'm not promise that I will use your work cuz I don't know yet that I'm do another maps.
Thanx Jonny but I allready using this site :P and referring to your screens that looks quite good but I do not need this for now... You should probably make your version of map or maybe some...
Hey guys! check new screenshots :) this time, street part.
http://img13.imageshack.us/img13/1244/l4dwalkingdeadhospital0.jpg
http://img7.imageshack.us/img7/1244/l4dwalkingdeadhospital0.jpg...
Problem solved :D I just had lower the resolution of lightmaps and now everything is okay :D
I check that and every think is ok... I try to lower the resolution of lightmaps cuz it can be culprit.
You are joking about this alt+f4 cuz I don't get it? Anyway I had compiled in "normal" VIS mode and still got the same ;(
I'm afraid that finishing my map takes much longer than I thought... :(
If some one could help me, please answer in this thread:
...
Ok I could try but it takes several hours... but I compiled many times on "fast" and everything was ok (if it doesn't, it wasn't "fast" mode blame).
Hello guys I have to admit that source engine is starting really pissing me off... there is always something wrong... almost every compilation provides new problems and errors which I spend hours to...
Hi guys! Sorry for that you had to wait so long for another update but here it is now:
http://img20.imageshack.us/img20/1244/l4dwalkingdeadhospital0.jpg...
Sorry but I can't understand you. You talking about that single lying body next to helicopter or that many bodies which are in white bags?
Another screens from my upcoming level:
http://img832.imageshack.us/img832/1244/l4dwalkingdeadhospital0.jpg
http://img263.imageshack.us/img263/1244/l4dwalkingdeadhospital0.jpg...
Ofc they do. look at Hard Rain campaign ;)
Hi guys! I apologize for that I'm not upload any screens for so long... so here is it my newest:
http://imageshack.us/g/593/l4dwalkingdeadhospital0.jpg/
Thank you very much Haggs :D
Hi everyone :) here is my first Video Tutorial and it's about controlling rain in L4D1.
And like I said, it's my FIRST so I'm really apologize for any mistakes and my english.
...
Hi guys! I have some doubts if I used the Func_viscluster properly...
I never used viscluster before my map starts compiling infinite amount of hours ;/ so I found an article on Valve Developer...
If you do not using color correction yet, so I think you should it ;). Any way maybe you should bring up little bit a whiteness of your directional light or environment light (do not confuse with...
It looks just AMAZING! on my watchlist!
I Like that lighting and color correction but I think you should lower a bit the intensity of that color correction... but it looks very good any way ;D You should detailed more too, add more props...