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    Thanks for the reply Shifted, I looked at it and...

    Thanks for the reply Shifted, I looked at it and i did not see a world bloom setting. i tried importing a different ersion of the mesh and no change made. Also the light build had no change aswell.
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    Hey guys i have a problem my mesh is way shiny....

    Hey guys i have a problem my mesh is way shiny. do you guys have any ideas?

    http://i1065.photobucket.com/albums/u383/ASGUARDVIKING/Shineyproblem_zps12b67f5e.jpg
  3. Hey there one thing to also keep in mind is that...

    Hey there one thing to also keep in mind is that towns bacj then didnt have much organization. here is a small image sheet i did for my city. for an example
    ...
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    Hey guys, sorry for the slow progress, had family...

    Hey guys, sorry for the slow progress, had family things come up. but i think i cn get back on it with good time. Here is the terrain pretty done.
    ...
  5. Poll: I think it looks pretty cool.... Maby hes not...

    I think it looks pretty cool....

    Maby hes not doing this for attention but maby hes very stressed about his progress or something to that nature and broke so to say and had a moment of ill faith...
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    How did it turn out?

    How did it turn out?
  7. Hey dude! looks cool, i do agree that it looks...

    Hey dude! looks cool, i do agree that it looks flat. Do you have normals and AO in there? that would help. also making a few of the extra details their own mesh and ya put it on the wall will also...
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    Thanks for the reply Keegankelly! Yeah i thought...

    Thanks for the reply Keegankelly! Yeah i thought about that workflow but then i thought of possible problems that would arise. hey i have to move the city around cuz the map isn't right in that area...
  9. The hills of kings looks good. what game engine...

    The hills of kings looks good. what game engine will ya be using?
  10. I think this is really cool! And your shadow...

    I think this is really cool! And your shadow fixes are really good keep it up.
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    Thanks for the comment snap, On my older site...

    Thanks for the comment snap, On my older site there is a incomplete map on there but still not happy. This project is a little big but i feel i can do it with my current skill set and look forward to...
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    Looking cool man keep it up!

    Looking cool man keep it up!
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    Well i re did the site let me know what ya think....

    Well i re did the site let me know what ya think.

    http://jesselangenes.carbonmade.com/
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    Hey guys sorry for the small update, I wasent...

    Hey guys sorry for the small update, I wasent pleased with the other terrain so i made a new one. Any better?

    http://i1065.photobucket.com/albums/u383/ASGUARDVIKING/Landscapetest_zps03a75200.jpg
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    Portfilio review

    Hey guys i have a new portfolio and wanted to get you guys critique of it.

    http://asguardviking.wix.com/langenesjesse

    Thanks for looking!
  16. Definitely looks awesome i hope things work out...

    Definitely looks awesome i hope things work out and ya get the spot!
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    Cool tree posting, it looks good. Do you think...

    Cool tree posting, it looks good. Do you think making them yourself is better than using speedtree?
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    Thanks white paper games! Awesome having ya post...

    Thanks white paper games! Awesome having ya post on here. Im glad ya like the terrain took a little work, and the block out pics above are just place holders those longhouses are going to be more of...
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    Got my terrain in UDK now to get a better block...

    Got my terrain in UDK now to get a better block out and get meshes in there.

    http://i1065.photobucket.com/albums/u383/ASGUARDVIKING/HedebyterrainWIPUDK_zps3ca8d22d.jpg
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    Thanks cindorella! While i am working on...

    Thanks cindorella!

    While i am working on getting my heightmap ready for UDK i thought id do a rough general blockout of a piece of the city. so i and others can get a feel for how it will go. Its...
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