Wish I could join in this round! I love winter settings. I'm busy prepping for GDC and freelance on the side however. I'll check in throughout the month though and see how everyone's doing. My...
Type: Posts; User: YayitsM4tt; Keyword(s):
Wish I could join in this round! I love winter settings. I'm busy prepping for GDC and freelance on the side however. I'll check in throughout the month though and see how everyone's doing. My...
Haha =D You, me, and my friends all agree. I'm going to use it as a 'sandbox' level to learn some more advanced things - specifically since I found out CE2 doesn't handle multiple lights well. I...
Excellant execution. My only critique would be that your other two shots don't stand up to the first one, but I think I had the same problem too. Love the colors, the composition and the design.
Great job! Really like the atmosphere in this one. My one (small) complaint is that it does look a little too much like GoW, IMO. I think it's just the textures, but they lok so good, lol.
Great job, congrats! Saw you wanted to do something from Dexter - would definitely like to see your take on it.
Thanks for all the votes! :D
Um, I'm not quite seeing what you mean. Could you please point the lines your refering to. I'd like to be able to improve wherever I can.[/quote]
I just looked over your screenshots again and I...
Great work Andy. I'm curious as to how it'd look with either a purple or orange tint to the sky (though, I don't think L4D2 has any with those color options in it). The thing I think I most like...
Great job capturing the feel of the season - that fog looks great. Watch your framing, some of the objects have lines that lead the eye out or into the frame (in's good of course).
Sweet! Downloading it now to check it out - looks like a unique twist on using the engine.
Finally managed to capture the audio :shock: I had to use SoundTap, which managed to record streaming audio from the engine... FRAPS, GameCam, Audacity didn't work -.-
But here's the video!
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And as Halloween comes to a close, so does my level. Quite a fun theme to work on. I'll have a video of the camera angles tomorrow, just as soon as I find a way to record the audio out of the...
Woot! Rather close to being done. Tweaked up a bunch of stuff, added in some projector lights (check near the windows). What do you guys think it's missing, if anything? Getting the spooky feel...
Thanks!
It was rather straightforward actually, and I was surprised. I just made the lights on another sub-material of a multi-sub/object material in Max. From there, made a flat small texture...
The environment is pretty much done :D
Playing around with effects and figuring out where and how I'm going to implement the WoLD logo.
Also started playing around with some of the material...
Thanks for the feedback* guys! :)
I hit a road bump a couple seconds trying to import the model with a test map on it - it's a rather stupid mistake after you see it, lol.
I did this a year...
Ok, so the modeling is all done :D
Just need to unwrap, texture and import. The house should be done by about Tuesday (*fingers crossed*). The environment is still missing foliage, but it's...
Still modeling the mansion - I'm about to start modeling in the windows and the ornate stuff, then unwrap/texture. Spent the whole night optimizing it so I have a easier time with adding in the new...
Some really great composition. Really like the first one - even with the photo FX, but without them, got a great potential Halloween wallpaper. Nice work!
Finally, I managed to squeeze out another update, been real busy!
Modeling the mansion - scale (very slight adjustments) were fixed, the basic blocking is done - just need to finish the model,...