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  1. Sticky: Congrats to the winners! There was a lot of cool...

    Congrats to the winners! There was a lot of cool art submitted for this competition, and I had fun trying to figure out what a 10 year old might want to see in an environment. :)
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    So it's late, but since it's optional I guess it...

    So it's late, but since it's optional I guess it won't matter. Here's a short video showing off the 3d space of my environment.
    http://youtu.be/njsWAQN4wnE
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    I have a video clip coming soon, but as it's...

    I have a video clip coming soon, but as it's 11:59 here youtube simply won't give me the link to share in time .. so at least the important stuff is submitted on time. I will post it anyways whenever...
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    I actually posted it at the tail end of post 22,...

    I actually posted it at the tail end of post 22, but I'll put it again here if it helps :) On a side note I'm fighting with the kismet cameras to let me capture some video footage.

    ----
    Story:...
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    Also, submisisons 2 & 3:...

    Also, submisisons 2 & 3:
    http://dl.dropbox.com/u/9730051/underwaterFortress/waterBase_23.PNG
    http://dl.dropbox.com/u/9730051/underwaterFortress/waterBase_24.PNG
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    Thrice, yeah, I always add a light mass...

    Thrice, yeah, I always add a light mass importance volume as part of my initial blockout/material setup. I witnessed some people failing one of my classes because they forgot this step early on, and...
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    starting to look pretty cool!

    starting to look pretty cool!
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    np, this is what I think makes game artists...

    np, this is what I think makes game artists different from movie artists. If you look at the industries as a whole you often see a lot of snobbery and backstabbing in the movie industry, but all I've...
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    I was just digging through some of the posts to...

    I was just digging through some of the posts to take a break from rebuilding my scene and I noted you were trying to get some wavy seaweed or something. So I decided to show you how I got my grass to...
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    Thanks for the tips, but so far only the...

    Thanks for the tips, but so far only the collision is there and if I make a new one it shows up just fine but it crashes every time I try to bake lights. Moutrave, by the search actor browser did you...
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    On a side note I just lost my landscape .. I...

    On a side note I just lost my landscape .. I can't select it but I can still walk on it? I'm new to landscape, anyone experience that before? :O
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    So as it turns out my mbp is having a hard time...

    So as it turns out my mbp is having a hard time rendering out lights in production mode, as a result I had to kill most of my lights and so far have only been able to finish a render in preview mode....
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    I wanted to post something last night, but after...

    I wanted to post something last night, but after 6 hours of light baking and my computer freezing up, I guess I'll just post as is with fake lighting. I tweaked the light texture sizing this time, so...
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    Today I made the journey into windows only to...

    Today I made the journey into windows only to realize I'd left things behind on the mac side .. but what else is new. Here's what I've got in UDK atm:...
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    Today I finished the building textures, so I'll...

    Today I finished the building textures, so I'll be working on the terrain textures before I export the meshes into udk to play in windows tomorrow....
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    Thanks Alex :) Today I was a little behind...

    Thanks Alex :)
    Today I was a little behind schedule so I didn't get to finish the textures like I wanted, but I think I'll be able to have the first pass on all the textures done tomorrow to see...
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    Today's work:...

    Today's work:
    http://dl.dropbox.com/u/9730051/underwaterFortress/waterBase_15.png

    Also I figured that I might be able to just finish in time for the end of the contest, so I'll go ahead and put...
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    Today's work...

    Today's work
    http://dl.dropbox.com/u/9730051/underwaterFortress/waterBase_14.png
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    Thank you, but tbh I view my texturing skills as...

    Thank you, but tbh I view my texturing skills as my weak link. I have a hard time seeing colors and therefore rely heavily on photoshop's ability to show me rgb code and color pick everything from...
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    today's work...

    today's work
    http://dl.dropbox.com/u/9730051/underwaterFortress/waterBase_13.png
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