Thanks Keithgarry !
You're right the grass color is too bright : I'm aiming at a brownish color for them. The mood will be that of automn, so the vegetation will still be 'alive' but will have...
Type: Posts; User: moutrave; Keyword(s):
Thanks Keithgarry !
You're right the grass color is too bright : I'm aiming at a brownish color for them. The mood will be that of automn, so the vegetation will still be 'alive' but will have...
hehe I don't think I'll make a statue for this one...unless ...it could be a landmark on top of a mountain peak :d I would just need to be able to make organic modeling + use zbrush...which is...
Hey !
Thanks for the comments :) Yes some stuff will definitely be added to the moutain and the background in general : waterfall is a good idea ! And it will make me some good shader practice :)...
Hey !
I did my best to clean my textures. There is room for improvemetn obviously, but at least I think they don't stretch anymore, almost...I made some lantern like meshes and a rusted copper...
I agree with that. On a more "grounded" view, an important aspect of what makes an environement interesting is its sense of architectural proportion and believability. doesn't have to be 100%...
Hey !
Thanks for the feedback !
You're right, my texturing is a bit off...I think most of the stretching is due to the fact that the image size itself is wrong : one of the main stone texture,...
Hey guys !
Long time no see ! I'm seeing some cool work on this thread so after giving it some thoughts (shy, shy...), I decided to share my current personal project. Which is actually the 2nd...
Well my boyfriend's been gone for almost a year and is located in Montréal so...I regretfully quit my job and everything else but as soon as Feb 13, I'll happily (and with much fear) join the ranks...
Wow 1 day after the announcement and already more than 15 competitors ! That's some awesome success !
So I have no idea what I'm going to do for this one, and I'm not even sure I'll be able to...
Nice ! Thanks for the link I'll give it a try also !
Nice I just found out about it. Awesome !
Congratz to Duruk and Thrice, and big thumbs up for all other entries !
I learned a lot during that challenge, and of course, am looking forward to...
I'm a level designer at Don't Nod entertainement, in Paris. Maybe you've just heard of us as we presented our first project at the gamescom in Germany.
So obviously, I don't do art. I do...
Yeah we use Frontend at work but only to cook on PS3 though so I don't know any more than that :/
Anyway I've found this http://udk-tuts.blogspot.com/2009/11/02-creating-game-package.html
That...
Also, several people reall thought this challenge "gameplay wise". So I think it wuld be a great idea for the next challenge to be about gameplay, a real level design map to imagine, create, and...
I love it anyway :) it's original !
ANd if you find a good trick to make your map playable as a .exe, please share....I'll do some research on it myself right now !
Well, I failed the submission I guess : I didn't let Dropbox update prperly at home, so now in Montreal, I can't get my UPD and UDK map in order to shoot a new video. That's sad...but well next time...
Unless I can post it from Montreal this after noon...
I just got up, I have to take my flight to Montreal, I don't have time to reduce the size of the video and less post it...I'm out of luck since yesterday So no video I guess :(
thanks for the tip !
Men the lights suck...when it refuses to build the lights because of the damn foliage, I didn't really have a choice. And I keep answering to myslef. I guess I'm going crazy. Not the best end of...