Contest Closed. March 2010. Game Environment Challenge. Reference Image Re-Creation 2.
Final Entries for part two of the March Reference Challenge March Game Environment Challenge 2 is now over. The bar on quality of work submitted...
March Game Environment Challenge, based on the reference image. A study in geometry, scale, texturing, lighting & detail. This challenge is to...
Hi all. Saw this last night and thought I'd give it a shot. Took me the entire evening, and I'm amazed I actually finished. The engine I used...
After the hassle of the past few days, I started from scratch again today and everything so far is stable, so here's my work so far. (Apx 2...
Name: Abandoned Movie Theatre Editor: UDK Start Date: 15/3/10 End Date: 26/3/10 Hi everyone! I wanted to get in on the fun with this challenge....
WoLD Reference Challenge 2 - Evo Name: Abandoned Movie Theatre Editor: Hammer Start Date: 15/3/10 End Date: Hi everyone, this will be my...
Name: ? Editor: 3DS Max 2009 and UDK 2010 Feb beta Start Date: 16/3/10 End Date: 26/3/10 Hey, newish to 3D modelling, had a bit of ut3/udk...
Started yesterday. Here is a shot before I do more today.
Name: Abandoned Movie Theatre Editor: Hammer Start Date: 15/3/10 End Date: 26/3/10 Day 1: Block in and Scale (>4hrs) In Hammer:
Hey everyone. I saw this the other day and thought I would give it a try. Software: 3ds Max 9 This is what I have so far. I should be able to...
Late start, but I like a challenge, lol.
Hello! My name's Antonio, friends call me Tino. Nice to meet everyone! :) I've been on the mailing list for this site for quite sometime, but have...
Here is my first WIP for the challenge. Also my first challenge at WoLD. Really impressed with the level of work I see coming out of the challenges....
Right, so here's what I've got so far. Please be gentle :) Sunk somewhere between 2 and 3 hours in today, not counting the time I spent on...
Hi everyone, my first challenge here, but it looks like a fun one. Software: Maya So far: Can't really see the doors very well but they...
Challenge accepted!
I've already quickly blocked it in to the scale I want, and started to make the bigger details and trim some of the fat. I don't want to have too...
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