+ Post New Thread
Page 1 of 39 1 2 3 11 ... LastLast
Threads 1 to 15 of 581

Forum: Need Help? Level Design and Game Environments

Problems? Ask here for any help on Modeling, Texturing, UDK, CryEngine or Source or any other level editor, 2d/3d applicaton or game engine.

  1. Sticky Thread Sticky: Hammer Editor FAQ

    http://developer.valvesoftware.com/wiki/Category:Level_Design_FAQ

    Started by Nexusdog, 12-12-2009 17:17
    • Replies: 12
    • Views: 1,486
    08-01-2012 16:01 Go to last post
  1. Question light problem in cs:go - hammer

    hello there, i registered today because i'm going to be crazy as i can not fix my problem with lighting. everything was working then i have made many...

    Started by lautre, 05-14-2013 07:45
    • Replies: 1
    • Views: 268
    05-15-2013 00:09 Go to last post
  2. UDK Bots with AI

    Hi All, I recently followed the tutorial "UDK: How to Spawn Bots in Kismet" which worked really well but now I want create multiple bots in my...

    Started by Split, 04-17-2013 15:40
    • Replies: 2
    • Views: 511
    05-13-2013 21:47 Go to last post
  3. CS:GO water limitations?

    Hey guys, I know some of you still map for source in general, maybe you can help. Last time I mapped for L4D2, you couldn't have 2 water volumes...

    Started by tronicc, 05-13-2013 17:48
    • Replies: 0
    • Views: 123
    05-13-2013 17:48 Go to last post
  4. CE3 Grid Textures

    Hard to explain since I'm new so I'll let this picture do the talking. I'm doing Eat3D and have tuned nothing by myself. The issue is 1. The...

    Started by cstahler92, 04-24-2013 21:22
    • Replies: 4
    • Views: 536
    04-25-2013 17:52 Go to last post
  5. Capture ONE flag?

    Hey I just got a small "problem". I want to have one flag i the middle of the map that both teems run for, take and then bring back to there base...

    Started by Spazzme, 03-18-2012 06:23
    • Replies: 10
    • Views: 171
    04-23-2013 14:42 Go to last post
  6. How to make a deathmatch map for CS:GO?

    Hi everyone, It's been like two weeks since Valve officially added the Deathmatch mode to CS:GO, but it seems I can't find any relevant...

    Started by Hregrin, 02-10-2013 03:21
    cs:go, deathmatch
    • Replies: 5
    • Views: 200
    04-14-2013 15:47 Go to last post
  7. hammer help/infinite brush

    hi everybody frustrum here, ive been gone a very long time from here had alot going on.. ive forgotten quite alot about hammer editing and this is...

    Started by frustrum, 03-16-2013 14:26
    • Replies: 8
    • Views: 733
    04-12-2013 03:51 Go to last post
  8. Source SDK Problem O.o

    Hello, I'm currently a mapper for ZPS - Zombie Panic Source and I have been wanting to introduce Star Trek to ZPS for awhile now. A quick concept...

    Started by The_Madddog, 04-05-2013 10:24
    • Replies: 0
    • Views: 179
    04-05-2013 10:24 Go to last post
  9. Strange pink refection effect after map compile (L4D2)

    Hi all, I am in the closing stages of finishing a Left For Dead 2 map, the Nav-mesh and everything is complete, then this happens. Everything is...

    Started by GruntosUK, 03-27-2013 11:01
    • Replies: 0
    • Views: 342
    03-27-2013 11:01 Go to last post
  10. weapon location error when trying to run map in COJ2

    hey everyone, I have been following the tutorials for creating a map in call of Juarez bound in blood, I am using the ChromED map editor and have...

    Started by justanerd, 03-22-2013 20:47
    • Replies: 1
    • Views: 64
    03-26-2013 16:42 Go to last post
  11. Help with Custom Kismet solution

    Hey guys, I am currently messing around with a 2D Platformer prototype in UDK. I am currently animating my character by using a matinee to quickly...

    Started by EnteaGD, 03-17-2013 11:08
    • Replies: 7
    • Views: 257
    03-21-2013 23:46 Go to last post
  12. RB_PrismaticActor problem

    Hello everyone, i was doing this tutorial : http://www.youtube.com/watch?v=68rTq-vllC8 And when im trying to assign my Kactor to my RB...

    Started by spexel, 03-19-2013 17:49
    • Replies: 2
    • Views: 125
    03-20-2013 16:48 Go to last post
  13. [UDK] Best solution for map changing

    Hello guys, I'm working on a game that relies on map changing. The idea is that you press Q and the map changes, but you remain on the same x and y...

    Started by HavokDoc, 02-20-2013 13:20
    • Replies: 6
    • Views: 244
    03-19-2013 06:44 Go to last post
  14. Need help map naming

    Do I need to make a folder to put my maps in hammer, because I am making four levels for one map? How do I name each individual level of the map? ...

    Started by daves, 03-16-2013 14:04
    • Replies: 1
    • Views: 83
    03-18-2013 16:52 Go to last post
  15. Strange lightning problem UDK

    Hello! I have this strange lightning problem that uccured while i was building modular pieces in UDK. I have tried to google it but i cant seem to...

    Started by GustavBouvin, 02-07-2013 08:00
    • Replies: 5
    • Views: 159
    03-17-2013 10:53 Go to last post

+ Post New Thread

Forum Information and Options

Moderators of this Forum
Users Browsing this Forum

There are currently 2 users browsing this forum. (0 members & 2 guests)

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 15 replies or 150 views
Hot thread with unread posts
More than 15 replies or 150 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts