- [Unreal] - The Farm
- [HL2:Ep2] Union
- [L4D] Corn of the Dead
- UT3 (The Haunted) Curseyard
- [CS:S] de_bust
- Evening in the South (Ein Abend im Süden)
- Insurgency: ins_shulah by spoQn
- L4D(co-op)Black Out
- [L4D] Bathhouse
- [L4D] Gas Stop
- [L4D] Night of the Dead
- [CS:S] Fawlty Towers
- [UT3] DM-Bagger
- L4D2 - Escape From Parkdale - Version 7 Now Available!
- L4D2 - The Palace -
- L4D2 - Dead on Time 2
- L4D2-HotelSwiss Release and Download
- L4D2- no shipping
- COJ:BB - Hired Gun
- DM-LostTemple
- [HL2] - The Rescue
- [L4D2] The Cathedral
- [L4D2] Detour Ahead - Coop/Versus
- DM-Fish in a Barrel
- [UT3]DM-Deluge
- [HL2:EP2]The Ecstasy Of Dusk
- ToyWars: Crysis Instant Action Multiplayer Map
- DT_Aquarium
- DT_I believe
- [L4D2] Zombie Warfare
- Slope
- [HL2:EP2] Novoya Prospekta
- American Gothic
- COJ: BB - Last Stand
- Overkill
- Overcrowed
- UDK House on a Hill
- Pictures from the Past: Qmaster's Quake Album
- Portal Map - 3 Day Design Challenge at College
- Dockyard 1945
- [Portal] Cube X3
- MP_Paresu (CODWAW)
- [UDK] The Nocturnal Vapour
- [ UDK ] Carbon
- [UDK] Diorama : Old Gate [FINISHED]
- [L4D2-SURVIVAL] Containment
- DM-Pinnacle and DM-Tenkai
- University of Bolton - DM-China-Streets - Reece Lawrence
- Dug up some OLD projects.
- [UDK] Assembly 1: Mammoth Scorpion Tank
- [UDK] Sci-Fi Scene
- Area 51 Film Scene Level [UT3]
- [L4D2] Blood Tracks
- Gorn Sentry
- [L4D] The End
- [Gears] Operation HammerHead
- [Portal 2] Launch of Faith
- [Portal 2 SP] No Floor
- L4D2: Blood Tracks Version 2.0
- [UT3] Last Remaining Light
- HL2 EP2 - Whoopservatory
- [CS:S] rats_toybox
- [L4D2] Dead Destination (china campaign contest)
- Source/L4D2 - Left2Party Music Video Trailer and Real Time Arch Viz Flythrough
- CTF-Sprinta3 |UT3|
- [EP2] In Mind Episode 1
- Dels old maps
- Concept art
- Roman Ludus Game Level (from Spartacus TV series)
- [CE3] Some old stuff
- Fringe Recreation of the episode "Reciprocity" [Souce/gmod]
- [UDK] Mass Effect Environment (team project)
- She Loves You, a LD48 game i just finished (48h gamedev compo) :-)
- 3D Vis, Uni Module - Persian Dock
- Foliage tutorial at 3D Motive
- Zelda 2064 - Temple of Time Remake - By Matt Burnill
- Zelda 2064 - Temple of Time Exterior - Modular Building
- First UDK map (3 days)
- Escape The Well - [UDK]
- CTF - Kakariko Village 2064
- Uncharted 3 Environment Remake using the UDK
- DirectX-11 Environment with The Afflicted Assets
- UDK | Frostfire
- Showcase
- Second UDK Map (1 week)
- My recent level design work, looking for feed back!
- [UDK]Critical Point - Incursion
- [UDK] Asylum - Gameplay
- UCLAN - 6 week Level Design brief.
- [COD4] "Spooked" - A Single Player Level for A Call of Duty 4: Modern Warfare
- UDK Scene - Forgotten Tree
- City Overgrowth
- The "African island" Unity3d
- [L4D2]Down On The Farm
- Jade's Ransom - Unity3D Mobile Project - Final Uni Piece
- The Fallen [Short film with UDK]
- UDK Puzzle prototype
- [Unity 3D] Pilgrim´s Codex for ios
- Tron:Legacy Scene Recreation
- Plant location is 1930 x
- Africa house
- [HL2 EP2 Mod] Mission Improbable
- [UDK] brookhavem ward, first scene on UDK.
- [COD4] VIP - Custom Singleplayer Level
- [UDK] First Completed Level: DM_Chambord
- de_insula
- Underwater levels for "Depth Hunter"
- [UnrealEd] DM-Pride_2K12
- Space Station: Time Lost
- Corrupted environment [UDK]
- The Factory- A UDK CTF Level
- Flare Escape - UDK level
- Foliage and Texture tests.
- AtomFishing II Ressurection [Unity3d]
- Gardens of Atavirta: Nexuiz
- [UDK] Desert Ruins
- [FC3] Pirate River
- Zenneo Tower
- [UDK] DM-Crater
- Feedback Request Level Design Portfolio
- [UDK] Lost Worlds
- [UDK] DM-Desert
- 3 environments.
- [UDK] CTF: Water Gardens
- [iOS] Pilgrim´s Codex (and free :P )
- [UDK] DM-Isolation
- [CS:S] de_tees_rc05
- [Splinter Cell: Chaos Theory] C.P.U.S.A.
- [Gears Of War] MP_MorningMemorial
- Tomb Raider stuff
- Gears of War: Whiskey Squad - Single Player Level Now Available
- Pirate Cave Interior Environment
- De_gwalior
- [L4D2 CAMPAIGN] DNIEPR - Life is Not A Bed of Roses