- Resource Links
- Max Payne 3
- Blender 3D?
- Forum and SubForum Suggestions?
- ARMA 2
- Neotokyo Released 3rd july!
- Post Tutorial Ideas, Requests, Topic Discussions and Ideas
- Kaboom [Building Demolition Game]
- Dragon Age Toolset...
- Whats your system spec's?
- Powerstation:Booby Trapped
- Editors and goals
- GDC Europe 2009 at Cologne, Germany (Pics)
- StarCraft 2 to Support Priced Maps, Mods
- Discussion - Maps(L4D) : Bigger = better?
- Crash Course - Critique
- Discovered something about myself
- Call of Juarez: BiB Map Making Contest
- L4D Cold Case release party - for real?
- Shaky Hollow - L4D campaign *MUST SEE!!!*
- WoLD Steam Community
- Deleting Nav Mesh
- Can anyone tell me how to make a soundscape using hammer
- Not an experienced map maker..
- Fame, kudos, hot cars & fast chicks - WoLD listing
- New Left 4 Dead 2 Trailer
- New site: level-design.org
- L4D2 Demo?
- Recording Mapping
- Call of Juarez start-up issue
- Gamasutra article - Valve's Writers And The Creative Process
- Speedtree?
- Shattered Horizon
- Unreal Development Kit
- Au Sable
- $20 off L4D2
- CoD: MOdern Warfare 2
- Call of Juarez Bound in Blood $20.99
- Off-limits mod - level design iterations
- Steam Group Warning - Scam links
- L4D2 News
- Brainstorming - 'I have an idea...' (L4D1/2)
- BBC One, The One Show, Dec 14th...
- An Informal Manual to Hammer SDK
- Advice on Domain renewals
- Left 4 dead 2 authoring tools not realesed outrage
- Was just woundering?
- Left 4 Dead 2 Authoring Tools - Now Available
- Merry Christmas
- L4D2 Authoring Tools Content
- CS:S - is it possible to convert maps to L4D/L4D2
- L4D2/L4D2AT Update
- Community Map Campaign Projekt
- Left 4 Dead Movie
- L4Dmods.com - Winter campaign news...
- Flickr Level Design Group
- New to Hammer
- Check out this vid, I thought it was really jolly good!
- Another vid worth viewing
- Cya!
- Steam Offline for Maintainence 4th February
- Interview Valve Environmental artist Randy Lundeen
- 11 Day Contest Winner Maps For Download?
- Propper Tutorial - The Basics
- Gamer servers
- Tutorial: L4D2 Dynamic Props Panic Events : Gate
- PlanetPhillip mapping competition: 'HunterVille'
- Left 4 Dead 2 DLC - The Passing - Vids
- L4DMAPS.COM New contest announced
- L4D maps in L4D2, follow link...
- Level Design at GDC
- Map - FREEZER BURN - L4Dmaps.com contest winner
- Custom Maps?
- Battlefield: Bad Company 2
- Posting images for WIPS
- Left 4 Dead 2 DLC - The Passing - SHOCK NEWS HORROR!
- Left 4 Dead blog - 12 Terms from the Left 4 Dictionary
- Shaun of the Dead font, anyone?
- Coming soon...
- New Photoshop tools preview
- MW2 models in L4D
- Survey for my dissertation
- The two books by AlexG.
- 3D Modeling Competition!
- This is going to sound like a stupid question...
- Once again, another "noobish" question...
- F.E.A.R. 3 update news
- Left 4 Dead DLC - The Passing, released next week
- My Name GallonofMilk
- Web design tool - Megazine 3
- World of Level Design vid advertisment
- Andy Serkis plans UK motion-capture studio
- Alien prequel - Ridley Scott confirms
- exporting .map file to maya or max
- Hi everybody!"
- Starcraft 2's Galaxy Editor
- My Level Design Portfolio
- This History of Valve
- Local history project
- Source SDK Update Released11 May 2010
- Level Design maya to hammer
- I Hate Mountains video - Inspired Level design?
- L4D2 - Dam It now a 3 map campaign
- Where would I buy Streamlined level design (not ebook)
- Easy way to install L4D2?
- What is UVing?
- Any Good Custom Campaigns????
- Portal 2 Vids
- Interviews
- L4D2 - Updating VPK system
- Incredible Environments created using Hammer
- Detail a VALVE TF2 MAP!! Contest
- Alien Swarm
- Level Designer Interview advice
- Portfolio Building Advice.
- Examining Game Pace: How Single-Player Levels Tick
- Hi, where to start?
- Valve to promote community maps
- Hello ! New guy
- What to do after highschool?
- Why UDK !!!
- TF2 robot...
- Hey guys
- Portfolio Help
- MOD - Nightmare House 2
- Keith's Half-baked #1
- Hello
- hi all
- Unity 3
- So "The Sacrifice" is out... new design possibilities?
- Game Props Ideas
- TF2 community contributors get five figure payouts
- Top 5 Most Annoying things about Hammer
- This History of Final Fantasy
- Interviews from the Past!
- Business Cards
- NS2 and Hexen Mod
- FlashHacker and 101Design Ideas
- Hammer Compiler Error-checker
- Gathering Reference Images
- Start designing immediately...
- Slick concept art
- Happy turkey day!
- de_dust sandcastle
- Pro TF2 and Free Quake3 Online
- PowerMenu for Windows OS
- Chat Live with WoLD
- Propper
- 3ds Max Tool: Speed up Source Modeling
- Unemployed idiot's lil' vent
- Cryengine 3 hype.
- tuts on how to plan an idea out before making it.
- December 2010 UDK Beta Released
- Nexusdog
- 3D Motive
- Want to be Interviewed?
- World builder
- Projects for the following year
- An interesting game design tool
- We need trees. Lots of trees.
- Challenge question
- Best program for modeling?
- How fast do the L4D survivors run?
- L4D2 Community Maps as DLC for Xbox?
- Weblink - Modsonline.com
- Modeling vs Geometry - The Future of Level Design?
- Hammer scale & dimension problems
- Challenges
- func_movelinear is awesome by xPrEpWnEdx
- Quick Question
- January 2010 UDK Beta Released
- I mentioned on L4D boards...
- Hello all
- Request - L4D APC
- Splash Damage's Environmental Art Test
- Indie Development: Do's and Dont's - By Edmund McMillen
- I can't make up my mind what to do next.
- Looking for trigger happy people.
- My lousy mapping...
- February 2010 UDK Beta Released
- X-Ray Engine Mod Tools Released
- Organizing shapes in space
- NEW L4D2 DLC Announced
- Art Classes
- Games with level editors
- Level Design Portfolio?
- Valve working on making Source SDK less “painful” to use
- What would you like to see in a l4d2 Survival map?
- Gdc 2011 - News, Announcements and Discussion
- Metro 2033 LD & Env
- Designing Levels
- Interesting Article: "Creating Next-Gen Environment Textures"
- Latest UDK Release Download
- "Hawken" Preview
- Dead Space 2 reference
- Want a really tough Left4Dead campaign idea? Six Flag New Orleans
- A qestion on level design, texturing and 3d props
- Huge map
- Experiencing Environments
- Struggling with planning
- Jumping into LD again
- CryEngine 3 editor for Crysis 2 and CryEgine SDK coming soon
- Be brutal.
- Radiant Editor
- Best Way to Model an enviroment inside a 3D package? - Blender
- Runtime World
- Maya level modelling questions
- Noob questions? Yes, I used search first.....
- [TF2] Map Design Suggestions
- Crysis 2 SDK out now
- Modeling a Game Level Using Maya
- Best of Pirates
- Design Challenges
- Challenges/Contests
- My 10-year-old Brother Environment Challenge
- where to start & which engine?
- Need Help with Level design Document
- what is better?....anybody?...
- Level Desgin ideas for Rambo
- Sacred geometry and golden section
- Question about pre-existing static meshes
- Slightly confused on how to gel it all together
- BSP or not to BSP?
- Noah Johnson Level Design Portfolio
- CoD: Modern Warfare 3 - Level Design/Game Environment Discussion
- the elder scrolls: Skyrim
- Landscape Architecture and Level Design
- UDK Tutorial: Using Flow Maps
- Questinnaires for college
- College degree decision help needed
- I'm starting to have a indecisive derailment....
- Just a quick reminder.
- 3D Buzz UDK Level Design Class
- How do Game Levels 'Communicate'?
- Level Design: What Program to Start With?
- Report/Guide - Multiplayer Level Design Patterns (?)
- Level Designers: Help with a questionnaire!
- How to fail at game design
- Need help with a decision
- [UDK] Different Cameras types
- How to make levels not feel empty but with keeping open spaces?
- wayfinding Design
- Portfolio review
- Floorplan and whiteboxing a level
- Decisions about engines & gametypes
- Radiant Engine: Good or Bad?
- Fog-Please help
- The Legacy of Fail: Gears of War 3 Level Design with Epic’s Jim Brown
- Source Film Maker
- As a Level Designer, what kind of programming should I use ?