- Finding your mojo; inspiration & design for new mappers
- [WANTED] Experienced Game Developer *SWEDEN*
- experience
- outdoor safe area
- Waterfalls
- Pavements and Buildings on Terrain
- Maya 2009 and Unreal-friendly grid settings
- Cafeteria Help
- Blocking off map
- Trouble adding thumbnails for missions
- Forum Avatar?
- Everything glows O_o help!?!?!?!?!?
- Compile Problem Help ALex!!
- Terrain takes skybox color in game
- Yellow Boxes on on static entitys
- Keep texture alignment
- L4D: trouble with ladders and hordes
- Hatch prop
- Texture as you go or orange/grey textures?
- Half Life 2 models in L4D?
- Weaponsspawns inside other Entitys
- A question and a bug?
- What to do?
- L4D .vpk issue :(
- Helpz! Navs and breakable surfaces
- Custom Skybox [L4D] [SOLVED]
- mouselook glitch???
- Rotationrate property in unrealed
- red & green grid on geometry in L4D SDK?
- Hammer - List of materials in your map?
- L4D - larger finales?
- Problem with Cubemaps
- Hammer-Model now showing up in game
- [L4D] Making Stairs
- [L4D] Hud text.
- [L4D] Script Falling Object? [SOLVED]
- Overlay/Decal tutorial
- [l4d]rooftop stair?
- Exterior/Interior - Need some help!
- My Problem
- alpha blending problems..
- L4D mappers, unite! A rhetorical proposal...
- Request: Making demos/movies for Left 4 Dead
- Lake?
- 'Marketing' Maps
- Resizing a prop in source
- Request - optimisation (Hammer/L4D)
- AI problems
- Brushes Turn Black? [SOLVED]
- Directory Structure Question
- Silly question - Radial menu for nav mesh editing? [UPDATED]
- Catastrophic map problems...
- Smokers and Glass?
- Nav Error and Fog problems
- Hand written Graffiti tutorial/tips needed
- Glowing Bullet Holes [Solved]
- File hosting advice & recommendations
- Best Free 3D Modeling Software?
- Shiney model decals
- Multiple floor elevator
- Waterfall texture issue- not fading in the distance
- Errors post new DLC
- Problem with poster and other images not showing
- Multiple Displays
- [l4D] Spotlights
- Optimizing your L4D map
- L4D Survival Mode Issues - Zombies Don't Spawn
- L4D metallic objects and fire!
- [Hammer-Editor] Where's the Prop_Static?
- L4D Spawn Survivors w/o pills and health aid
- portalnum > numareaportals error
- Overwriting original materials
- Area Portal Issues
- Spawn Tanks
- Multiple Panic Events
- Creating versus game mode for your map
- L4D - Gun Cabinet.
- Need Help molotovs & pipebombs disappear
- Exporting your map
- prop_health_cabinet
- Navigation Mesh ?
- How many maps have you been unable to finish?
- umm i think i broke the model broswer - Fixed
- Weird question.. but eh
- Error - "To much of the same entity types"
- Errors, problems and squawking
- Campain problems with zombie spawns
- NoDraw Metal?
- Managing Visgroups
- file could not be found error
- I'd like to have some maps tied together into a campaign
- No special infected showing up with survival mode map
- Water upside down !!
- Photoshop Tutorials??
- no effects at all show up
- Circles in Hammer
- L4D - Not building the latest version of the map
- Orange box vs Garrys Mod?
- Train?!
- Hammer Editor FAQ
- Error message!?
- Drawing city backgrounds
- Looking for an engine.
- Visgroups
- Building construction methods
- Hammer: World is Cold?
- VRAD Crash fix (L4D)
- Server does not Show Up on Steam List
- Right way to start L4D 2 map
- Buy now Left4Dead 2?
- nav-Mesh Problem
- Problem with lights on surfaces
- Splitting up survivors
- Model Skins for L4D?
- Info_gamemode and other things(Solved)
- Making a movie Poster.
- Skybox problem L4D2 Authoring Tools
- L4D2 - Vents, Lights, and Original Maps
- Model Help
- tank and witch absent
- "Fell out of small block heap" error
- Anyone tired porting from L4D1 to L4D2?
- ***** OUT OF MEMORY! attempted allocation size: 3024 ****
- Custom Textures and .VPK files...
- L4D Rendering Issues
- Geometry on an Angle
- Underwater visibility
- Basic geometry question
- Tutorials for scavenge map L4D 2
- Maya question (Easy i'm sure) [SOLVED]
- Two questions
- Custom colorcorrection
- Counter Strike Mapping
- Brush compiling calculation - does volume = waste?
- Creating a realistic ocean?
- L4D2 Skybox Problem
- This ones tricky
- L4D2 Lighting Issues
- Water Reflection Problem [Only reflects 3dskybox]
- (area portal help) portalnum > numareaportals
- Glowing button #2
- L4D2 Skybox Fail
- Soundscapes
- Nav Editing
- Lights
- Etiquette question
- Quick question
- Func_detail - why not use this on all brushwork?
- Soundscapes L4D2.
- starting level creat
- Texture Question
- Stupid Cars...
- 3D Lighting Preview No Texture, Need Help!!
- level creating in 3dmax
- 3ds max or world edit
- max or word edit again!!
- nav mesh elevator
- Multiple props acting as a door?
- real novice question
- Glass doors
- Need help with water [L4D2]
- Double doors
- How to make models stay on the wall
- In need of Custom Props
- colors reflecting on props and metal
- L4D Panic events (alarms etc)
- Hammer won't find my files......
- 3D Text in XSI Mod Tools
- My Skybox won't work!!!!!!!!
- Hammer texturing.
- Hammer Editor and Map Design Queries
- selecting all in hammer
- Not A Bad Thing, but it's kinda annoying........
- L4D 2 - Night Scene Skybox.
- Is there any way to add precipitation to your map?
- Rounding brush corners (?)
- Weird Lighting Problem
- HELP! L4D2 authoring tools hang when loading map
- How do you create fire in Hammer?
- How do you lock a door?
- Random spawning props in L4D2
- Ladder Nav Problems.
- Model Browser in Authoring Tools Problem
- Hammer - Domes?
- RPG World Design
- nav mesh symbols
- How to covert a painting in a level
- func_elevator problem
- L4D2 - intro sequence/context cues
- Terrain Painting in UT3 Editor
- Water...I need...water!!!!
- Props Spawning Issues
- *mini-Problem* Underwater
- Uh, finale help anyone?
- L4D2 Campaign Poster for each Map?
- Decompiling BSP to VMF
- Organized Test Sessions?
- Help with Closing a map.
- L4D2.exe crashing at 40% on my custom map [Fixed]
- Hammer/L4D2 Crashes
- Random Crashes
- packing survival map - or general .vpk
- L4D2 director failed to spawn special
- L4D2 Hammer won't compile for some reason???
- In Game lighting error ?
- Sky Issues
- Uh, just a snow question.
- Need help with an intro.
- Whats The Prop for Christmas Lights in L4D2 SDK
- [CS:S] Key to open Doors
- Fixing my textures.
- [L4D] Close door when...
- nav errors still show/survival details inside. . .
- L4D2 : Some prop_door_rotating entities don't make sound?
- I have a smoking problem...and i need help...
- Nav over water
- Clip Texture question - L4D2.
- sky not working right
- cant walk on my ground :S
- water problems (fixed)
- toxic air possible?
- L4D2 crash when loading game mode.
- Decision Based Conversation Trees in CE2-*Need Answer ASAP*
- Need tips/help disguising the edges of my maps.
- [UDK] Brush builder problem
- UDK missing BSP when building geometry.
- Ideas
- Left 3 Dead 2 Movie Poster Template
- Stopping the tank from spawning
- Scavenge Nav Meshes
- Hammer SkyBox Problem
- Easy tree modelling
- Struggling with snowy-environment
- Alien Swarm - Campaign Add-on Tutorial by Valve
- Schools
- Objects used for cover...ideas?
- Mounting AI to Vehicles for Cinematic Sequence
- Need experienced mapper
- Missing Skybox Textures
- Scavenge time intervals
- Looking for outdoor UDK lighting Help
- Questions about UDK and Packages
- Abandoned project revival idea
- Missing Models In Editor
- Left 4 Dead 2 dedicated server
- Help with slopes/hills
- SdkLauncher
- Thunder and lightning
- Special infected bodies
- When I compile the old version of the map is loaded ! HELPPP